PENERAPAN MODEL KOOPERATIF TIPE TGT BERBANTUAN MEDIA DIORAMA DALAM MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR SISWA KELAS XI IPA DI SMA
DOI:
https://doi.org/10.30605/biogenerasi.v10i1.5031Keywords:
Teams Games Tournament, Learning Activities, Learning Results, DioramaAbstract
Hadakamili Village, Wulla Waijelu District, East Sumba Regency. The aim of the research was to determine whether the application of the TGT type cooperative learning model can improve learning activities and student learning outcomes in Biology Subject Class The research procedure used in this research is classroom action research developed by Kemmis and Mc Taggart which is carried out in cycles and each cycle consists of the stages plan (planning), act (implementation), observe (observation) and reflect (reflection). Data collection techniques in this research include observation sheet data on learning activities, tests, and documentation. The data analysis used in this research is quantitative descriptive. The research subjects were students of SMA Negeri 1 Wulla Waijelu class X1 MIA with a total of 30 people. The research results obtained from the application of the TGT type cooperative learning model assisted by diorama media in increasing learning activities and learning outcomes for class Student learning activity was obtained at 76% and in cycle II student learning activity increased to 96%. Thus, the learning outcomes in cycle I obtained a pretest score of 65.33, posttest 72.25 and a final score of 70 reaching 46.67%. Then, there was an increase in cycle II, the pretest score was 74.33, the posttest was 83 and the final score was 80 with classical completion of 96.96%. Based on these results, it can be concluded that the application of the TGT type cooperative learning model assisted by diorama media can improve the activities and learning outcomes of class XI students in high school.
Downloads
References
Amin, T. A., Yahya, M., &Caronge, M. W. (2018). Penerapan Model Pembelajaran Kooperatif Tipe TGT untuk Meningkatkan Hasil Belajar Membiakkan Tanaman Secara Vegetatif pada Siswa Kelas X SMK Negeri 3 Takalar. Jurnal Pendidikan Teknologi Pertanian, 4(2), 73.https://doi.org/10.26858/jptp.v4i2.6614.
Basri, H., & Waspodo, S.S. (2013: 38). Pengembangan Media Pembelajaran Berbasisis Computer pada Mata Pelajaran Ilmu Pengetahuan Alam untuk Meningkatkan Motivasi Belajar Siswa. Inovasi Pendidikan. 3(1): 35-44
Hendrik, M. Y., Tanggur, F. S., & Nahak, R. L. (2021). Pengaruh Penggunaan Media Pembelajaran Diorama terhadap Peningkatan Motivasi Belajar Siswa Kelas III pada Mata Pelajaran IPS di SD INPRES Sikumana 3 Kota Kupang. Jurnal Mahasiswa Pendidikan Dasar, 2(2), 116
Hikmah, M., Anwar, Y., Riyanto. (2018). Penerapan Model Pembelajaran Teams Games Tournament (TGT) Terhadap Motivasi dan Hasil Belajar Peserta Didik Pada Materi Dunia Hewan Kelas X di SMA Unggul Negeri 8 Palembang. Jurnal Pembelajaran BiologiVolume 5 No. 1.
Hikmawati. (2017:89). Metodologi Penelitian. Depok: Raja Grafindo
Istarani. (2011:1). Model Pembelajaran Inovatif. Medan: Media Persada
Idi, A. (2016). Pengembangan kurikulum teori & praktik. Jakarta: PT Raja Grafindo Persada.
Pribadi, B. & Padmo, D. P. (2010:10-11). Ragam media dalam pembelajaran. applied approach di Perguruan Tinggi. Jakarta: PAU-PPAI, Dirjen Dikti, Depdiknas.
Suardi, M. (2018). Moh. Belajar dan Pembelajaran. Yogyakarta: Deepublish.
Septiani, A., & Kejora, M. T. B. (2021). Tingkat Aktivitas Belajar Siswa pada Pembelajaran Online Pendidikan Agama Islam di Masa Pandemi COVID -19. EDUKATIF: Jurnal Ilmu Pendidikan. 3 (5), 2594 -2606.
Sumarsono, P., Inganah, S., Iswatiningsih, D., & Husamah. (2020). Belajar dan Pembelajaran di Era Milenial. Malang: UMM Press.
Kustiawan, U. (2016:35). Pengembangan Media Pembelajaran Anak Usia Dini. Malang:Gunung Samudera.
Tarigan, E. B., Simarmata, E. J., Abi, A. R., Tanjung, D. S. (2021). Peningkatan Hasil Belajar Siswa dengan Menggunakan Model Problem Based Learning pada Pembelajaran Tematik. Edukatif: Jurnal Ilmu Pendidikan. 3 (4), 2294 – 2304
Yunita, A., Juwita, R., & Kartika, S, E. (2020). Pengaruh Penerapan Model Pembelajaran Kooperatif Tipe Teams Games Tournament Terhadap Hasil Belajar Matematika Siswa. Jurnal Pendidikan Matematika, 9(1), 23-34
Zulfira, V., Anggereini, E., & Sadikin, A. (2019). Pengaruh Penerapan Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Terhadap Hasil Belajar Biologi Pada Materi Keanekaragaman Hayati Di SMA Negeri 1 Batang Hari: BIODIK, 5(3), 273-285.
Downloads
Published
How to Cite
Issue
Section
License
In submitting the manuscript to the journal, the authors certify that:
- They are authorized by their co-authors to enter into these arrangements.
- The work described has not been formally published before, except in the form of an abstract or as part of a published lecture, review, thesis, or overlay journal.
- That it is not under consideration for publication elsewhere,
- That its publication has been approved by all the author(s) and by the responsible authorities – tacitly or explicitly – of the institutes where the work has been carried out.
- They secure the right to reproduce any material that has already been published or copyrighted elsewhere.
- They agree to the following license and copyright agreement.
License and Copyright Agreement
Authors who publish with this journal agree to the following terms:
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under Creative Commons Attribution License (CC BY 4.0) that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work.